An ancient, malevolent presence stirs within the depths of the EON ALTAR, and only a small band of heroes can stop it from consuming the world. What mysterious force brought you here together? Are you strong enough to stand up to your gods? Note that Episode 1 is required to be played before Episode 2.
The Siege of Tarnum has been broken: the remaining sellsword forces are scattered and their commander defeated. Having dealt with the Wolf of Yriel, your commitment to the Brotherhood of Keepers has been fulfilled. However, your victory is short lived. Cultists wielding the chaotic forces of their shattered god are waking the dead beneath Tarnum, twisting their forms and warping their minds into madness.
The Brotherhood of Keepers is in shambles and cannot offer any aid against the ever growing ranks of the undead. It falls to you and your group to descend the depths and put an end to the cultist's profane rituals before the living are overwhelmed.
Episode II - Whispers in the Catacombs
- Chapter 1 - Together We Fall
- Chapter 2 - The Safehold
- Arena Mode - The Cultist Rising
Continue your adventures with Episode 2 - Whispers in the Catacombs. With over 3 hours of new content, you'll continue to banter with your friends in dialog, progress your characters further, and fight as a well-oiled, tactical machine.
We've also included the new Cultist Rising level for even more tactical fun. The Zaquentists have been busy corrupting Destiny Markers to summon a creature of unfathomable power. The clock is ticking--Can you stop them and cleanse the gate before it is too late, or will you be forced to face off against a creature of nightmare to save yourselves?
This content requires the base game Eon Altar on Steam in order to play.